2d4 Mournstones: Weapons for Warlocks and the Minions who Love Them (Part I)

Mournstones: Properties and Use A mournstone is formed when a warlock or witch imbues dark eldritch energies, varied in nature but singular in the intent of causing creative pain to one’s enemies, into a small stone about the size of a toddler’s fist. Because of the level of effort (read: personal sacrifice) involved in creating…

Useful RPG Blogs, Mechanics, and Mormons (Oh My!): Links for May 8

In this week’s link post, we look at the proven-by-induction unexpected connection between Mormonism and roleplaying games, useful RPG blogs, and the elusive connection between John Parr and Indiana Jones. Why do Mormons Keep Showing Up? OK, I promise to avoid making this a political or religious statement. But when I read the title “Mormons…

The Play’s the Thing: Teaching Roleplaying Games by Example Instead of Rules

Bryan and I had the opportunity to lunch together this week. Don’t you just love it when people use “lunch” as a verb? In any case, our conversation inevitably turned to game design, and I continued my “why are games so damn long” rant for the benefit of Bryan, our waitress, and all the fortunate…

Randomly Generating a Game Redux: The Neoverse

Over the last three weeks, Chase has developed a full-fledged setting using Intwischa’s battery of generators. His posts define the output of all the generators, fill in the details of the campaign setting, and define NPCs in detail and provide adventure hooks. As I’ve been reading these, I’ve been interested in the choices offered by…