Interesting RPG Blog Articles from the Week of February 15-21

Most of Intwischa’s best traffic is sent to us by other gaming blogs, and several bloggers have been kind enough to provide commentary or links to one of our articles (and, by extension, grant us a traffic bump). With that in mind, I’d like to share with you five articles that I bookmarked from the…

Casting a Player Character in a VIP Role

Adventure stories that fuel roleplaying games often focus around people who can change the world. From the starship captain to the prophesied return of the king, we like to tell and participate in tales of epic proportions. However, this competes with the egalitarian concept of player balance. RPGs generally try to balance player ability according…

Heroic Journeys in Roleplaying Game Design, Part 2

Yesterday, I began to brainstorm a roleplaying game designed to tell heroic stories based on the 3 Questions (+1). I covered what this game would be about, and began to explore how my game would do this. My original intent in writing this article was twofold–to examine the value of the three questions, and to…

Heroic Journeys in Roleplaying Game Design, Part 1

At some point in any gamer’s career, he will succumb to the temptation to create a system of his (or her) own. It seems that all of us at Intwischa are suffering this affliction simultaneously. (Must be something in the whiskey.) In this light, I’ve been most intrigued by an article titled The 3 Questions…

What Weighs on your Paladin’s Head? : 2d4 Holy Helms

Hope felt like an unaffordable luxury in this abandoned city plagued by undead. Geech, an unlikely warrior of the faith, truly questioned his commitment to nonviolence as he and his allies darted through the shadows of the city, seeking out the necromancer who animated all of these foul creatures. Still, hope was something to hold…

On Making a Messiah: The Machinations of Zaim al Tahir

Team Intwischa has another cabin trip coming up. This trip will present the post-penultimate (the way folks in academia say “last”) adventure of “The Krystoran Quest for Purity”–an adventure in a Middle East-type setting featuring characters from a variety of castes. The quest has us searching for many things: personal redemption, a disgraced Sultan, and…

2d4 Monastic Meditations

<Life is very noisy> thought the half-orcish monk called Pax Fullblood as he sat with legs folded on the cold stone floor of the dungeon. Around him, his allies engaged poison-taloned harpies in mortal combat: the buffeting sound of monstrous feathers added a resonating and irregular bass thudding to the unnatural clinks of armor plates…