The Virtual Gamer Experiment: A Remote Player’s View

The conflicts in our hectic real-life schedules and the 140 miles between myself and the rest of our Intwischa gaming group make regular game sessions with full attendance almost impossible.  Not content with our infrequent reunions to actually sit at the same table and roll dice, we recently began several test runs with an experiment…

Steal This Idea: Supernatural’s “Nightshifter” (Season 2, Episode 12)

“Steal This Idea” is an ongoing series in which an element from the media is examined for use in games. These articles will provide a basic description of the scene in which the element occurs as necessary to introduce the idea for gaming, and hooks to use that idea in various kinds of RPGs. We…

Choose Their Own Adventure

Charlie’s recent post, outlining his character’s apocalyptic plans for my current Cabin Trip campaign, certainly got my attention.  His plain statement of his intentions for his character, other PCs, and the campaign itself initially seemed to me like a secret he probably should’ve kept under wraps.  What better way to draw the ire of the…

Straightening Out Your Alignment

The recent case of Jerusalem Jax generated some discussion here at the Intwischa office.  Not quite the lengthy philosophical debate that kicked off the White Crown quest, or our ongoing argument about who’s the best Batman.  However, Matt’s response to that question of my greedy character’s alignment really brought things into focus for me:  Alignment…

Table Manners

There’s a distinct bond shared by those dedicated gamers who make time in their hectic schedules to get together and roll dice.  Those bonds may be grown of ‘professional courtesy’, creative collaboration, battle-tested camaraderie, or fast friendship.  As I explored in an earlier post (Nothing More Than Feelings), sometimes those bonds get tested, or even…