The conflicts in our hectic real-life schedules and the 140 miles between myself and the rest of our Intwischa gaming group make regular game sessions with full attendance almost impossible. Not content with our infrequent reunions to actually sit at the same table and roll dice, we recently began several test runs with an experiment…
Author Archives: BryanMD
It seems only fitting that I eulogize my first-ever D&D character today, on a Tuesday, given that he appeared in my infamous Tuesday games with Aaron many moons ag0. Ashram Ket was a Druid, and my only character I ever played in AD&D 2nd Edition. It’s been a while since his demise, so I had…
“Steal This Idea” is an ongoing series in which an element from the media is examined for use in games. These articles will provide a basic description of the scene in which the element occurs as necessary to introduce the idea for gaming, and hooks to use that idea in various kinds of RPGs. We…
Just over a year ago, some like-minded nerds and I (who just happen to be good friends) decided to experiment with our own blog about our unifying passion: gaming. It didn’t take long for Intwischa.com to be born after that. If you look at the banner on this site, you’ll notice the tag line “Celebrating…
Charlie’s recent post, outlining his character’s apocalyptic plans for my current Cabin Trip campaign, certainly got my attention. His plain statement of his intentions for his character, other PCs, and the campaign itself initially seemed to me like a secret he probably should’ve kept under wraps. What better way to draw the ire of the…
The recent case of Jerusalem Jax generated some discussion here at the Intwischa office. Not quite the lengthy philosophical debate that kicked off the White Crown quest, or our ongoing argument about who’s the best Batman. However, Matt’s response to that question of my greedy character’s alignment really brought things into focus for me: Alignment…
There’s a distinct bond shared by those dedicated gamers who make time in their hectic schedules to get together and roll dice. Those bonds may be grown of ‘professional courtesy’, creative collaboration, battle-tested camaraderie, or fast friendship. As I explored in an earlier post (Nothing More Than Feelings), sometimes those bonds get tested, or even…
Today we remember another player character that has fallen through the years, as has been done previously by Chase, and by Charlie, and by myself (more than once). This entry is different, however, because today I am eulogizing another player’s character. Father Emry Wicks was the creation of my good friend Frank, for use in…
On my inaugural Cabin Trip outing in February of 2001 a firm precedent was set. That lengthy campaign, which would enshrine the heroic deeds of Chase’s Wil Delving and my own Jerome de la Croix, opened with a simple conceit: magic is evil, and those that practice it must be put to death. What followed…
“Steal This Idea” is an ongoing series in which an element from the media is examined for use in games. These articles will provide a basic description of the scene in which the element occurs as necessary to introduce the idea for gaming, and hooks to use that idea in various kinds of RPGs. We…