Our exploration of this original campaign setting is now allowing us to develop some major population centers that have been established in this new land. Today we name a few of them, putting a pin in the map (as it were) where these settlements have taken root. In a week or two, we’ll build up these cities & towns and meet some of their population. If you’re just hearing about this new realm for the first time today, you can catch up by checking out the previous posts in this series:
- Lost & Found 4: Guarding a New RPG Realm
- Lost & Found 3: Settling a New RPG Realm
- Lost & Found 2: Exploring a New RPG Realm
- Lost & Found: Discovering a New RPG Realm
Major Settlements in the New World
WETHERSMYTHE
Traditionally held to be the first permanent human settlement in this new civilization, Wethersmythe was once a prosperous and teeming harbor on the buffeted coast of an inland bay. What remains in the present day, however, is only the dark shadow of its former population. A series of natural disasters has left Wethersmythe high atop sheer black cliffs, without any access to the waterways that were formerly its lifeblood. What was once an essential port is now a sorrowful remnant of a city,with bits of exquisite but abandoned architecture standing out against the skyline like barren trees in winter.
Still, there are some citizens who have remained here. Most have stayed out of loyalty or familial duty. In fact, many of this land’s founding families count Wethersmythe as their ancestral home. Their old estates and older money keep many a shop and tradesman afloat. However, since many of these historic lineages made their fortunes on the sea they have suffered the most from Wetehrsmythe’s misfortune.
UPPER HOUNDSFELDT
A smaller settlement, Upper Houndsfeldt is mostly comprised of plots of agricultural lands. The people here are very hard working, eternally tied to the land that provides for their families- and many other settlements as well.
As they are grounded, simple folk the residents also tend to be quite superstitious. It would seem that every animal, cloud shape, illness, or weather pattern carries with it some kind of portent. Most of these omens are directly related to what to plant, when to sow, or what the next harvest should bring.
BURNING SPIRE
This larger settlement takes its name from a tall church crowned with a golden steeple, that appears to be engulfed in flames when it reflects the sun. A rare show of ornament in this otherwise modest society, local lore holds that the golden steeple was formed when the original population of the settlement melted all their most valuable possessions in a sacrificial gesture to Akiva. The Burning Spire was the monument to their sacrifice.
Originally displayed inside the church, so that only those pure of heart could look upon it, it was eventually moved to the steeple of the church to serve as an inspiration to the surrounding populace.
WAKE HILL
The first settlers of this new civilization first arrived on what is now called Wake Hill, a tall rocky island jutting out of the sea. Many perished, both during the trip and as their fleet made violent landfall upon the shores, so those that survived held a mournful vigil for three days to honor their fallen fellows. This solemn memorial in respect of the dead is still celebrated in more modern times.
While they did not settle there due to the harsh exposures to the sea and storms, Wake Hill Lighthouse was erected there to guide other brave explorers safely to shore. Many secretly believe that its light may also someday lead those lost souls home that were claimed by the sea.
